Practicality and Effectiveness of Markerless Augmented Reality Integrated Learning Media on Buffer Solution Material on Phase F Learners' Learning Outcomes

##plugins.themes.academic_pro.article.main##

Farah Rakhimy Az Zahra
Guspatni Guspatni
Nofri Yuhelman

Abstract

This study aimed to develop and evaluate the practicality and effectiveness of a learning media integrated with markerless augmented reality for teaching buffer solution concepts to senior high school students (Phase F). The media was designed to support students in understanding abstract chemical concepts through interactive three-dimensional visualizations—encompassing macroscopic, submicroscopic, and symbolic representations—without the need for physical markers. The study employed an Educational Design Research (EDR) approach using the Plomp model and a pre-experimental one-group pretest-posttest design. The sample consisted of 31 eleventh-grade science students from a senior high school in Padang, Indonesia. Practicality was assessed through questionnaires administered to both teachers and students, while effectiveness was measured by analyzing students’ cognitive learning outcomes based on pretest and posttest scores. Results indicated that the media was considered practical, with an average score of 83.13% from students (categorized as practical) and 89.55% from teachers (categorized as highly practical). In terms of effectiveness, the media demonstrated a moderate impact, with an average N-Gain score of 0.61. Significant improvements were observed across all learning indicators—macroscopic, submicroscopic, and symbolic levels. In conclusion, this markerless augmented reality-based media is suitable as a chemistry learning aid, as it enhances students’ conceptual understanding. The integration of augmented reality technology offers a more immersive, engaging, and relevant learning experience for today’s digital-native learners.

##plugins.themes.academic_pro.article.details##

How to Cite
Zahra, F., Guspatni, G., & Yuhelman, N. (2025). Practicality and Effectiveness of Markerless Augmented Reality Integrated Learning Media on Buffer Solution Material on Phase F Learners’ Learning Outcomes. PAKAR Pendidikan, 23(2), 601-616. https://doi.org/10.24036/pakar.v23i2.885

References

Abshari, A. A., & Guspatni, G. (2024). Pengembangan Media Pembelajaran Terintegrasi Markerless Augmented Reality pada Materi Larutan Penyangga Fase F Kimia SMA / MA. Jurnal Pendidikan Tambusai, 8(3), 44743–44749.

Aditia, R. (2024). Peran dan Tantangan Teknologi Augmented Reality dalam Meningkatkan Pengalaman Pengguna Media. Jurnal Ilmu Sosial Dan Humaniora, 4(1), 35–43.

Afifah, I. M. (2020). Larutan Penyangga Dengan Menggunakan Instrumen Tes Diagnostic Four-Tier Multiple Choice. Universitas Islam Negeri Syarif Hidayatullah.

Aini, K. N. (2022). Inovasi Modul Kimia Larutan Penyangga terintegrasi Augmented Reality (AR) [Universitas Islam Negeri Walisongo]. https://eprints.walisongo.ac.id/18704/1/Skripsi_1808076065_Khofifah_Nurul_Aini.pdf

Alighiri, D., Drastisianti, A., & Susilaningsih, D. E. (2018). Pemahaman Konsep Siswa Materi Larutan Penyangga Dalam Pembelajaran Multiple Representasi. Jurnal Inovasi Pendidikan Kimia, 12(2), 2192–2200. https://doi.org/.https://doi.org/10.15294/jipk.v12i2.15735

Almubarak, A., Nawidi, M. F., Nurrusshobah, N., & Sadiah, S. D. (2021). Validitas & Praktikalitas: Modul Kibas Asah (Kimia Berbasis Lahan Basah) Terintegrasi AR-Sparkol Pada Materi Larutan Penyangga sebagai Media Pembelajaran Inovatif. Journal of Mathematics Science and Computer Education, 1(1), 1–14. https://doi.org/10.20527/jmscedu.v1i1.3398

Amirbekova, E., Shertayeva, N., & Mironova, E. (2024). Teaching Chemistry in the Metaverse: The Effectiveness of Using Virtual and Augmented Reality for Visualization. Frontiers in Education, 8(January), 1–9. https://doi.org/10.3389/feduc.2023.1184768

Anwar, D. M., Subarkah, C. Z., & Sukmawardani, Y. (2024). Analysis of Student Misconceptions on Atomic, Molecular, and Ionic Matter: The Foundation of Developing Augmented Reality as An Innovative Solution. SPIN-Jurnal Kimia & Pendidikan Kimia, 6(1), 72–82. https://doi.org/10.20414/spin.v6i1.9487

Artama, S., Djollong, A. F., Ismail, Lubis, L. H., Kalbi, Yulianti, R., Mukarramah, Mardin, H., Ibrahim, M. B., Fatih, T. A., Holifah, L., & Diana, P. Z. (2023). Evaluasi Hasil Belajar. Mifanda Mandiri Digital.

Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S., & MacIntyre, B. (2001). Recent Advances in Augmented Reality. IEEE Computer Graphics and Applications, 21(6), 34–47. https://doi.org/10.3390/biom11020211

Basri, & Sumargono. (2018). Media Pembelajaran Sejarah (1st ed.). Graha Ilmu.
Bhagavan, N. V. (2002). Water, Acids, Bases, and Buffers. In Medical Biochemistry (pp. 1–16). Elsevier. https://doi.org/10.1016/B978-012095440-7/50003-2

Brito, P. Q., & Stoyanova, J. (2018). Marker versus Markerless Augmented Reality. Which Has More Impact on Users? International Journal of Human-Computer Interaction, 34(9), 819–833. https://doi.org/10.1080/10447318.2017.1393974

Brown, T. L., LeMay, H. E., Bursten, B. E., Murphy, C. J., & Woodward, P. M. (2012). Chemistry: The Central Science 12th (12th ed.). Prentice Hall.

Chang, R. (2010). Chemistry (10th ed.). The McGraw-Hill Companies.

Chang, R., & Overby, J. (2022). Chemistry. McGraw Hill LLC.

Damayanti, R., & Guspatni. (2024). Efektivitas Media Pembelajaran Terintegrasi Augmented Reality Pada Materi Sel Elektrolisis Terhadap Hasil Belajar Peserta Didik. BIOCHEPHY : Journal of Science Education, 4(2), 965–968. https://doi.org/10.52562/biochephy.v4i2.1362

Daniyati, A., Saputri, I. B., Wijaya, R., Septiyani, S. A., & Setiawan, U. (2023). Konsep Dasar Media Pembelajaran. Journal of Student Research, 1(1), 282–294. https://doi.org/10.55606/jsr.v1i1.993

Dendodi, Simarona, N., Elpin, A., Bahari, Y., & Warneri. (2024). Analisis Penerapan Augmented Reality dalam Meningkatkan Efektifitas Pembelajaran Sains di Era Digital. ALACRITY : Journal of Education, 4(3), 293–304.

Firmansyah, F. (2025). Analisis Pengaruh Desain Antarmuka Pengguna terhadap Adopsi Aplikasi Edukasi: Studi Kasus pada Ruangguru, Skill Academy, dan Belajar dari Rumah (Kemendikbud) di Platform Pembelajaran Daring Indonesia. Design Journal, 3(1), 11–20. https://doi.org/10.58477/dj.v3i1.197

Gopalan, V., Bakar, J. A. A., & Zulkifli, A. N. (2023). Systematic literature review on critical success factors in implementing augmented reality for science learning environment (2006–2021). Education and Information Technologies, 28(9), 11117–11144. https://doi.org/10.1007/s10639-023-11613-y

Habibah, Oktarina, H., & Sari, R. A. I. (2022). Peningkatan hasil belajar siswa pada topik larutan penyangga melalui pembelajaran multi level representasi. Jurnal Tadris Kimia, 2(1), 1–10.

Hake, R. R. (1998). Interactive-engagement versus traditional methods. American Journal of Physics, 66(1), 64–74. https://pubs.aip.org/aapt/ajp/article-abstract/66/1/64/1055076/Interactive-engagement-versus-traditional-methods

Handayani, T., & Asih, S. S. (2024). Penerapan Media Augmented Reality Menggunakan Assemblr Edu untuk Meningkatkan Prestasi Akademik Bidang IPAS di Tingkat Sekolah Dasar. Sekolah Dasar: Kajian Teori Dan Praktik Pendidikan, 33(2), 129–146. https://doi.org/10.17977/um009v33i22024p129-146

Hasan, M., Milawati, Darodjat, Khairani, H., Tahrim, T., Anwari, A. M., Rahmat, A., Masdiana, & P, I. M. I. (2021). Media Pembelajaran. In Tahta Media Group (1st ed.). Tahta Media Group.

Hutagalung, K., & Aini, F. Q. (2023). Pengembangan Instrumen Tes untuk Mengevaluasi Pemahaman Siswa Terhadap Materi Larutan Penyangga pada Representasi Level Makroskopik, Sub-Mikroskopik dan Simbolik menggunakan Model Rasch. Universitas Negeri Padang.

Kirna, I. M. (2012). Pemahaman Konseptual Pebelajar Kimia Pemula Dalam Pembelajaran Berbantuan Multimedia Interaktif. Jurnal Ilmu Pendidikan, 1(18), 88–97.

Kosim, A., Nurwidhia, R., Saputra, A. A. F., Anwari, C., Aini, F., Fitriana, R., & Ad-Afah, D. A. (2024). Media Pembelajaran Sebagai Alat Bantu Dalam Keberhasilan Proses Belajar Mengajar. Jurnal Hasil Kegiatan Pengabdian Masyarakat, 2(1), 48–54.

Kristanto, A. (2016). Media Pembelajaran. Bintang Sutabaya, 1–129.

Mapada, S. M., Wardhani, R. R. A. A. K., & Khairunnisa, Y. (2022). Identifikasi Miskonsepsi Siswa Kelas XI IPA Pada Materi Larutan Penyangga Menggunakan Two-Tier Diagnostic Instrument Di Sma Sabilal Muhtadin Banjarmasin. Dalton : Jurnal Pendidikan Kimia Dan Ilmu Kimia, 5(1), 69–83. https://doi.org/10.31602/dl.v5i1.7520

Munawir, M., Rofiqoh, A., & Khairani, I. (2024). Peran Media Interaktif Dalam Meningkatkan Motivasi Belajar Siswa pada Mata Pelajaran SKI di Madrasah Ibtidaiyah. Jurnal Al-Azhar Indonesia Seri Humaniora, 9(1), 63–71. http://dx.doi.org/10.36722/sh.v9i1.2828

Munzenmaier, C., & Rubin, N. (2013). Bloom’s Taxonomy: What’s Old Is New Again. In Perspectives (pp. 1–47). The eLearning Guild. http://www.elearningguild.com/research/archives/index.cfm?id=164&action=viewonly&utm_campaign=research-blm13&utm_medium=email&utm_source=elg-insider

Naffi’an, I., Handayani, A., & Rakhmawati, D. (2024). Pentingnya Media Pembelajaran Untuk Meningkatkan Minat Belajar Siswa. Jurnal Studi Multidisipliner, 8(6), 987–992.

Nieveen, N. (1999). Prototyping to Reach Product Quality. Design Approaches and Tools in Education and Training, 10, 125–135. https://doi.org/10.1007/978-94-011-4255-7_10

Ningrum, G. D. K., Elmunsyah, H., Pamungkas, B. D., Aprilianto, N. D., Utama, M. A., Baharudin, M. N., Fikriati, H. A., & 5). (2025). Peran Media Pembelajaran Berbasis Augmented Reality (AR) Terhadap Literasi Teknologi Dan Kemandirian Belajar Siswa Pada Mata Pelajaran Teknologi Informasi Dan Komunikasi. JIPI (Jurnal Ilmiah Penelitian Dan Pembelajaran Informatika), 10(2), 1813–1822.

Nurhujaimah, R., Kartika, I. R., & Nurjaydi, M. (2016). Analisis Miskonsepsi Siswa Kelas XI SMA Pada Materi Larutan Penyangga menggunakan Isntrumen Tes Three Tier Multiple Choice. Jurnal Penelitian Pendidikan, 19(1), 15–28. http://jurnal.fkip.uns.ac.id/index.php/paedagogia

Olim, S. C., Nisi, V., & Romão, T. (2024). Augmented reality interactive experiences for multi-level chemistry understanding. International Journal of Child-Computer Interaction, 42(August). https://doi.org/10.1016/j.ijcci.2024.100681

Pagarra, H., Syawaluddin, A., Krismanto, W., & Sayidiman. (2022). Media Pembelajaran. In Badan Penerbit UNM.

Plomp, T., & Nieveen, N. (2013). Educational Design Research Part A: An Introduction. In Netherlands Institute for Curriculum Development: SLO. http://www.eric.ed.gov/ERICWebPortal/recordDetail?accno=EJ815766

Pramesti, A. D. (2023). Analisis Kesulitan Belajar Siswa Kelas XI SMA Negeri 1 Karanganyar Pada Materi Hidrolisis Garam Dan Larutan Penyangga Serta Upaya Remediasinya Dengan Penerapan Model Pembelajaran Numbered Heads Together (NHT) [Universitas Sebelas Maret]. https://digilib.uns.ac.id/dokumen/detail/104262/

Rachim, M. R., Salim, A., & Qomario, Q. (2024). Pemanfaatan Augmented Reality Sebagai Media Pembelajaran Terhadap Keaktifan Belajar Siswa Dalam Pendidikan Modern. Jurnal Riset Dan Inovasi Pembelajaran, 4(1), 594–605. https://doi.org/10.51574/jrip.v4i1.1407

Sahidi, S., Siahaan, J., & Supriadi. (2025). Pengembangan Media Pembelajaran Kimia Berbasis Android. Chemistry Education Practice, 8(2), 85–93. https://doi.org/10.29303/cep.v8i1.6854

Salsabila, N. Z. (2022). Pembuatan Augmented Reality berbasis Android pada Praktikum Larutan Penyangga untuk Meningkatkan Kemampuan Multipel Representasi Siswa. Universitas Islam Negeri Sunan Gunung Djati.

Santika, V., & Guspatni. (2024). Praktikalitas dan Efektivitas Media Pembelajaran Terintegrasi Augmented Reality Pada Materi Sifat Keperiodikan Unsur terhadap Hasil Belajar Peserta Didik Fase E SMA/MA. BIOCHEPHY : Journal of Science Education, 4(2), 969–976. https://doi.org/10.52562/biochephy.v4i2.1361

Sirakaya, M., & Sirakaya, D. A. (2022). Augmented reality in STEM education: a systematic review. In Interactive Learning Environments (Vol. 30, Issue 8, pp. 1556–1569). https://doi.org/10.1080/10494820.2020.1722713

Suparwati, N. M. A. (2022). Analisis Reduksi Miskonsepsi Kimia dengan Pendekatan Multi Level Representasi: Systematic Literature Review. Jurnal Pendidikan MIPA, 12(2), 341–348. https://doi.org/10.37630/jpm.v12i2.591

Surya, I. A. M., & Moramowati, N. L. A. (2023). Efektivitas Penggunaan Teknologi dalam Pendidikan Terhadap Kinerja Akademik. Metta : Jurnal Ilmu Multidisiplin, 3(4), 531–545. https://doi.org/10.37329/metta.v3i4.2740

Talanquer, V. (2011). Macro, submicro, and symbolic: The many faces of the chemistry “triplet.” International Journal of Science Education, 33(2), 179–195. https://doi.org/10.1080/09500690903386435

Tasya’ah, T., Fadlilah, R. D., Khanifah, M. D., & Zulfahmi, M. N. (2025). Pemanfaatan Media Interaktif Berbasis Augmented Reality dalam Pembelajaran Topik Klasifikasi Hewan Berdasarkan Makanan. Morfologi: Jurnal Ilmu Pendidikan, Bahasa, Sastra Dan Budaya, 3(1), 161–170. https://doi.org/10.61132/morfologi.v3i1.1331

Treagust, D. F., Chittleborough, G., & Mamiala, T. L. (2003). The role of submicroscopic and symbolic representations in chemical explanations. International Journal of Science Education, 25(11), 1353–1368. https://doi.org/10.1080/0950069032000070306

Ulfah, & Arifudin, O. (2023). Analisis Teori Taksonomi Bloom pada Pendidikan di Indonesia. Jurnal Al-Amar, 4(1), 13–22. https://ojs-steialamar.org/index.php/JAA/article/view/87

Utami, R. P. (2017). Pentingnya Pengembangan Media Pembelajaran Dalam Kegiatan Proses Belajar Mengajar. Jurnal Dharma Pendidikan, 12(2), 62–81.

Waldrip, B., Prain, V., & Carolan, J. (2006). Learning Junior Secondary Science through Multi-Modal Representations. Electronic Journal of Science Education, 11(1), 87–107. https://doi.org/http://dx.doi.org/10.1080/09500690903386435

Wulandari, A. P., Salsabila, A. A., Cahyani, K., Nurazizah, T. S., & Ulfiah, Z. (2023). Pentingnya Media Pembelajaran dalam Proses Belajar Mengajar. Journal on Education, 5(2), 3928–3936. https://doi.org/10.31004/joe.v5i2.1074

Most read articles by the same author(s)

Obs.: This plugin requires at least one statistics/report plugin to be enabled. If your statistics plugins provide more than one metric then please also select a main metric on the admin's site settings page and/or on the journal manager's settings pages.